Studio
Assemble the agent, then run it. Everything that decides the bill is on this page.
Brain
Model weights run on your GPU, so gradients and attention are available.
Attribution you intend to run
Saliency is generated after the drive and priced separately, but the choice belongs here: it decides which GPU the run needs. Methods your model tier cannot support say why.
Memory
What the planner carries between queries. Turning both off is a real condition, not a mistake — it is the control arm of the ablation.
As a video the model sees motion; as separate images it sees a contact sheet. The notebooks' canonical run uses four frames at 0.333 s, as video.
The planner rewrites this string itself at every query and it is truncated at the cap, so a small cap is a real constraint on what it can remember.
Body
model_599.pt, trained under genesis-world 1.2.0 and pinned to it. It takes a body-frame velocity command and produces joint torques. Custom agents arrive through the Agent Spec; this is the only body in v1.Environment
Two static boxes, left and right. The canonical condition.
The notebooks' arena: grid floor, coloured boxes, a virtual back wall. Depth is ground truth, and this is the only preset comparable to published numbers.
Trials
Seeds are paired and frozen across arms, so two configurations can be compared rather than just run. Free is 1 drive a day and Pro is 20; one field from one trial is noisy, which is what the convergence panel is for.